This course is designed for students who are interested in the practical experience of 3D art. Students will expand upon their knowledge of the elements of art while gaining a true understanding of how the principles of design are used within sculpture. While students investigate relevant artists/movements, they will enhance their abilities to discuss and critique artwork.
Tag: 3d
Sculpture I
This is an introductory 3D art course. Students will explore the elements of art and how they are used in the creation of 3D pieces while beginning to implement the principles of design. Students will work with materials including wire, paper, and plaster. There will be an investigation of relevant artists/movements, allowing students to enhance abilities to discuss and critique their sculptures.
Ceramics II
This course continues to allow students the opportunity to experience either ceramic style while developing further into a confident potter. Students will complete teacher inspired projects that introduce additional understanding of clay and glazes. During the semester students will assist the teacher in loading and programming the kiln during the semester.
Ceramics I
Students will have the opportunity to work with hand building or a combination of styles to complete the requirements for this course. Either option will strengthen a student’s prior knowledge of construction techniques.. Students will increase their glazing and firing knowledge and learn the basics of a kiln. Relevant artists/movements will again be investigated as students enhance their abilities to discuss and critique their pottery.
Video Game Design
In Video Game Design with Unity 3D®, students will use Unity 3D® to develop an interactive application or video game. Unity 3D® is a standard in interactive game development, from console and PC, to mobile platforms. Learners completing all components of study will gain a broad understanding of what is involved in the creation of interactive applications and video games; from concept inception to final release. In addition to gaining proficiency using the Unity 3D® Engine, students will learn to write macros for Unity 3D® using the C# programming language. Students will create an application or game aligned with their interests.
PLTW Introduction to Engineering Design (IED)
In this PLTW course, students dig deep into the engineering design process, applying math, science, and engineering standards to hands-on projects. They work both individually and in teams to design solutions to a variety of problems using 3D modeling software and an engineering notebook to document their work. This course is recommended to Honors and high-level CCR students who have taken Algebra 1.
Digital Art and Image Manipulation
Students will learn advanced image manipulation and Photoshop techniques to create digital art and illustrations. The course will combine study of art, design, artificial intelligence, and industry-standard software to create pieces and a digital portfolio. Pieces will be created for 2D and 3D art spaces.
Computer Assisted Design (CAD)
Computer Aided Design and Drafting (CAD) software offering an easy-to-use set of tools for 3D mechanical design, documentation, and product simulation. This course is designed to give students a solid understanding of CAD software features and capabilities from the basics through advanced components. This course focuses on all learning styles through the use of texts, audio/video examples, interactivity, and quizzes. Students will be able to unleash their creativity by designing a Formula 1 race car, 3D printed signs, and various other projects.