Robotics IIGrade Levels: 9-12 (5635)Term: SemesterCredits: .5Prerequisite: Robotics IRobotics II will pick up where Robotics I left off. Student teams will take on more challenging problems using robotic arms. Robotics II emphasizes…
Category: Semester Electives
Robotics I
Robotics is designed to help students master the fundamentals of robotics and the engineering design process while learning to use industry-leading CAD software and the leading classroom robotics solution. Students will evaluate the design and build a mobile robot to play a sport-like game. During this process, they will learn key STEAM principles and robotics concepts. At the culmination of this class, they will compete head-to-head against their peers in the classroom.
Piloting Drones
Drones present captivating activities that investigate science, technology, engineering, and math concepts while making relevant connections to career paths in STEAM related fields. Piloting Drones will immerse students in the emerging drone industry and the many facets of its growing ecosystem. Drone operation, safety, flight theory map reading, and scratch programming principles will be taught by completing fictional search and rescue (SAR) missions and hands-on lab activities in the classroom. Coursework will include simulated drones flight practice, hands on drone flight practice, homework assignments, projects, and discussions. Students will also begin learning key concepts vocabulary from the FAA Part 107 Remote Pilot exam.
Physical Computing
In Physical Computing, students will design and build functioning electronic circuits using microcontrollers like the Arduino Uno, single-board computers like the Raspberry Pi, and embedded-systems programming. Students will learn and apply knowledge of circuit design to identify electronic components and assemble circuits on a breadboard. Students will utilize a variety of programming environments and languages, for example: Arduino, C++, Node.js, and Python to give functionality to their circuits. This course culminates with a student-designed prototype project.
Music Technology
In Music Technology, students use computers to produce music and design sound, even without prior musical or programming experience. Learners completing all components of study will gain a broad understanding of what is involved in the creation of music and soundboard sample packs for distribution from composition to final release. Students will mix music, produce beats, and synthesize electronic sequences using a digital audio workstation (DAW). Students will learn audio, MIDI, control voltage, and gate signal flow, in addition to song-writing and composition with text-based programming. Students will create a distribution-ready song, soundtrack/soundscape, or sample pack aligned with their interests, with an option to publish.
Digital Art and Image Manipulation
Students will learn advanced image manipulation and Photoshop techniques to create digital art and illustrations. The course will combine study of art, design, artificial intelligence, and industry-standard software to create pieces and a digital portfolio. Pieces will be created for 2D and 3D art spaces.
Introduction to Digital Animation
Introduction to Digital AnimationGrade Levels: 10-12 (1868)Term: SemesterCredits: .5Prerequisites: Survey of Technology or Instructor ApprovalStudents will explore the art of storytelling and gain foundation skills in digital animation using industry standard animation…
Graphic Design Level 1
Learn to express yourself through the combination and composition of visual elements such as Typography, Shape, Color, and Images. We will be using Adobe Photoshop and Illustrator to create portfolios of work showcasing student achievement in the class including image manipulation, posters, books, album design, and brief web animations. This course is great for artists and technology enthusiasts alike!
Digital Photography
In this course students will focus on the rules of photography and their influence on the composition of a photograph. During which time students will use their cell phones to take photos to show their understanding of the targeted goals for each lesson. Art history, appreciation, and criticism will be discussed throughout the course. Students have time to experiment with lighting and digital SLR cameras. Digital phone apps will be used to learn how to alter photos. Students will also spend time discussing the value of photography to our society and the ethics of photography.
Computer Assisted Design (CAD)
Computer Aided Design and Drafting (CAD) software offering an easy-to-use set of tools for 3D mechanical design, documentation, and product simulation. This course is designed to give students a solid understanding of CAD software features and capabilities from the basics through advanced components. This course focuses on all learning styles through the use of texts, audio/video examples, interactivity, and quizzes. Students will be able to unleash their creativity by designing a Formula 1 race car, 3D printed signs, and various other projects.