Robotics IIGrade Levels: 9-12 (5635)Term: SemesterCredits: .5Prerequisite: Robotics IRobotics II will pick up where Robotics I left off. Student teams will take on more challenging problems using robotic arms. Robotics II emphasizes…
Category: Grade Level
Robotics I
Robotics is designed to help students master the fundamentals of robotics and the engineering design process while learning to use industry-leading CAD software and the leading classroom robotics solution. Students will evaluate the design and build a mobile robot to play a sport-like game. During this process, they will learn key STEAM principles and robotics concepts. At the culmination of this class, they will compete head-to-head against their peers in the classroom.
PLTW Principles of Engineering (POE)
Principles Of Engineering (POE) is a high school-level survey course of engineering. The course exposes students to some of the major concepts that they will encounter in a post-secondary engineering course of study. Students have an opportunity to investigate engineering and high-tech career opportunities. POE gives students the opportunity to develop skills and understanding of course concepts through activity-, project-, and problem-based (APPB) learning. Used in combination with a teaming approach, APPB learning challenges students to continually hone their interpersonal skills, creative abilities, and problem-solving skills based upon engineering concepts. Students also develop strategies to enable and direct their own learning, which is the ultimate goal of education.
PLTW Introduction to Engineering Design (IED)
In this PLTW course, students dig deep into the engineering design process, applying math, science, and engineering standards to hands-on projects. They work both individually and in teams to design solutions to a variety of problems using 3D modeling software and an engineering notebook to document their work. This course is recommended to Honors and high-level CCR students who have taken Algebra 1.
PLTW Digital Electronics (DE)
Open doors to understanding electronics and foundations in circuit design! Digital electronics is the foundation of all modern electronic devices such as cellular phones, digital media players, laptop computers, digital cameras, high definition televisions, etc. You will learn the digital circuit design process to create circuits and present solutions that can improve people’s lives. You will analyze, design, and build digital electronic circuits. While implementing these designs, you will continually hone your professional skills, creative abilities, and understanding of the circuit design process. Learn how advancements in foundational electronic components and digital circuit design processes have transformed the world around you.
Piloting Drones
Drones present captivating activities that investigate science, technology, engineering, and math concepts while making relevant connections to career paths in STEAM related fields. Piloting Drones will immerse students in the emerging drone industry and the many facets of its growing ecosystem. Drone operation, safety, flight theory map reading, and scratch programming principles will be taught by completing fictional search and rescue (SAR) missions and hands-on lab activities in the classroom. Coursework will include simulated drones flight practice, hands on drone flight practice, homework assignments, projects, and discussions. Students will also begin learning key concepts vocabulary from the FAA Part 107 Remote Pilot exam.
Physical Computing
In Physical Computing, students will design and build functioning electronic circuits using microcontrollers like the Arduino Uno, single-board computers like the Raspberry Pi, and embedded-systems programming. Students will learn and apply knowledge of circuit design to identify electronic components and assemble circuits on a breadboard. Students will utilize a variety of programming environments and languages, for example: Arduino, C++, Node.js, and Python to give functionality to their circuits. This course culminates with a student-designed prototype project.
Music Technology
In Music Technology, students use computers to produce music and design sound, even without prior musical or programming experience. Learners completing all components of study will gain a broad understanding of what is involved in the creation of music and soundboard sample packs for distribution from composition to final release. Students will mix music, produce beats, and synthesize electronic sequences using a digital audio workstation (DAW). Students will learn audio, MIDI, control voltage, and gate signal flow, in addition to song-writing and composition with text-based programming. Students will create a distribution-ready song, soundtrack/soundscape, or sample pack aligned with their interests, with an option to publish.
Morning News Broadcast
This course allows students to take part in the CCS Morning News. Students will learn how to prepare for daily broadcasts through development of scripts, segments, video coverage and technical training/troubleshooting. Students will be placed in production teams and will be guided through the broadcast production stages from development through live stream. Depending on assignment, students will report during homeroom to participate in the live stream of our morning broadcasts. Students are required to be able to take video for production assignments throughout the year. A handful of these events may take place outside of school. This course requires a strong commitment, but will help students build broadcast and project experience for daily LIVE news broadcasts and regular segments.
Digital Art and Image Manipulation
Students will learn advanced image manipulation and Photoshop techniques to create digital art and illustrations. The course will combine study of art, design, artificial intelligence, and industry-standard software to create pieces and a digital portfolio. Pieces will be created for 2D and 3D art spaces.